Soda Surfer


This game was developed back in 2013-2014 when I worked with 3Dmentes where I was lead programmer. The game was made using Unity and the plugin for the leap motion controller, both for the user interface and gameplay. One of the biggest challenges was getting the desired gestures to work properly because the leap motion controller had just been released and the API wasn't very responsive back then.
The game has two basic gameplay modes, you first have to grab a soda from the dispenser, then shake it so the meter goes way up high before a timer runs out. Once the the timer is finished you have to use your hand to steer the character on top of the soda bottle in order to avoid obstacles and grab power-ups.
(This product belongs to 3Dmentes)